Vocera
The Vocera integrated system provides communication integration into IPFusion .
Definitions
Vocera Badge — Physical device carried by a person that interacts with the Vocera system.
Setup
Compatibility
The Vocera integrated system is compatible with software version 5.2.
Prerequisites
Software | Minimum Version |
---|---|
IPFusion — Vocera | 1.8 |
.NET Framework | 4.7.2 |
When completing your setup, be sure to have the Vocera documentation available for reference.
Ports
These ports must be open in your network firewall for the integration to work.
Purpose | Default Value | Configurable |
---|---|---|
Vocera Server Connection | 5005 | No |
Dataserver | 9610 | Yes |
Debug Tools | 9611 | No |
Communication Configuration
Communication Settings
IPFusion connects to Vocera by logging in as a user through the Vocera Message Interface.
In the integrated system configuration panel, you will find the Communication Settings. The below information is required.
Server Address | The Address of the Vocera server. |
The Vocera integrated system supports a failover architecture for connecting to the Vocera servers. Any number of Vocera servers can be entered into the Communication Settings and are ordered by Priority. When initializing the connection, Runtime will always attempt to connect to the highest Priority server first, and move down the list. When re-establishing a connection, Runtime will always attempt to reconnect to the previous server first before moving down the list.
Data Servers
The data servers is a machine where the integrated server drivers are run. These drivers facilitate the communication between Runtime and Vocera.
Server Address | The network IP address or DNS host name of the Data Server. |
Port | The port number for the server connection. |
Client ID | The user ID of the user for IPFusion to use in the Vocera configuration. The client ID must be unique for each dataserver. |
Priority | This determines which server Runtime will try to connect to first. Connection attempts are made starting with the smallest value. If the connection attempt fails and has reached its number of Connection retries before failover, it will move to the second smallest priority value and so on until a connection is made. |
Reconnect to primary server when available | Check this option to have Runtime try to reconnect to the primary
dataserver in the event it fails over to one of the other dataservers.
This assists in preventing different Workstations from connecting to different
dataservers. The maximum number of supported dataservers when using this option
is two.
Warning: This will cause slight service interruptions when reconnecting
to the primary dataserver.
|
Primary server retry interval (s) | If the option to Reconnect to primary server when available is checked, this is how frequently (in seconds) Runtime will check the availability of the primary server. If it is available, Runtime will reconnect. |
Connection retries before failover | In the event of a loss of communication, Runtime attempts to reconnect to the integrated system's server before failing over to another server. |
Connection retry delay | The time period set (in milliseconds) before Runtime tries to reconnect to the server. |
Heartbeat interval | The time in seconds of the signal for when an integrated system will communicate its status to Runtime. |
Assets
System Asset
This asset represents the connection state of the Vocera system.
Supported States
Normal | The asset is online and in its default state. |
Masked | The asset has been masked over its true state. |
Fault | An issue has been detected in a connected asset. |
No Communication | Communication has been lost with the driver or asset. This status can
also occur if the communication configuration for the system or asset is
invalid. Note: This status is required in all status
tables.
|
See the Configure a Status Table page for more information on configuring status tables.
Supported Commands
Mask | Mask the asset's true state. |
Acknowledge | Acknowledge an asset alarm. |
Reset | Resets the asset to its true hardware state. |
Cancel | Deselects all selected assets. |
Workflow Integration
System Commands
System commands are commands executed through Workflows at the system level. For more information about Workflows, see the Workflows section.
Send Message Command
The Send Message command is used to send a message to a Vocera user or user group.
Send To | The user IDs of the users or name of the groups to send
the message to. Note: A list of IDs must be surrounded by
quotations, e.g. "User1,Group2,Group3". |
Text | The message body. |
Ringtone | The Ringtone to annunciate on the user badge. |
Priority | The priority of the message. This can be set to:
|
Callback Number | The Number where any responses will be sent to. This is optional. |
Responses | The additional Responses to
include with the message options. This is optional.
Note: The list of responses must be surrounded by quotations, e.g.
"Response1,Response2,Response3". |
WAV Files key | The custom audio file used for the alert tone of the message. This is optional. |
Source | A Source parameter or ID to attach to the message. This value is not sent to Vocera and is optional. |
Call Type | A Type of Call to associate with the message. This value is not sent to Vocera and is optional. |
System Events
System events are events used to trigger Workflow actions at the system level. For more information about Workflows, see the Workflows section.
User Response
A User has Responded to a message via one of the provided Responses.
Call Type | The Call Type attached to the trigger message in the Send Message command. |
Callback Number | The Callback Number of the trigger message. |
Sent To | The user ID or user group name the trigger message was sent to. |
Priority | The Priority of the trigger message.
This can be:
|
Responder Login ID | The user ID of the user who responded to the message. |
Response | The Response that the user has selected. |
Responses Provided | The Responses of the trigger message. |
Source Parameter | The Source attached to the trigger message in the Send Message command. |
Text | The body of the trigger message. |
WAV Files | The WAV Files key of the trigger message. |
Failed Message Delivery
- User not available
- User not logged in
- User not online
- User in DND (Do Not Disturb)
- Invalid LoginID sent
- No users available in group
Call Type | The Call Type attached to the trigger message in the Send Message command. |
Callback Number | The Callback Number of the trigger message. |
Priority | The Priority of the trigger message.
This can be:
|
Reason | The reason why the message failed to send to the user. |
Responses Provided | The Responses of the trigger message. |
Sent To | The user ID or user group name the trigger message was sent to. |
Source Parameter | The Source attached to the trigger message in the Send Message command. |
Text | The body of the trigger message. |
WAV Files | The WAV Files key of the trigger message. |
Troubleshooting
Logs from the driver and Runtime can be viewed in the Debug Tools client. These messages contain information which can provide further context for issues during initialization, or while actively running. This can help diagnose problems.